Seth Engstram is a name you might not have heard before, but take it from us, he's responsible for the look and feel of some of your favorite movies. He's a concept artist who takes the script and the studio's vision for a film and translates it artistically into a production-ready visualization. He recently updated his blog with some new never-before-seen concept art for the monstrous hit 'Jurassic World.' Check it out below.
Continuing from where I left off in part one, I had just finished talking about the dull/lame island that acted as the setting in the 1976 'King Kong.' Now, it's time to move on to brighter shores. In part two, I'm going to break down the glorious Peter Jackson created island from 2005, and give some brief speculation on what we might see in the new film: 'Kong: Skull Island.' The Peter Jackson Skull Island is actually the reason for breaking this article into two parts, since there was a lot of thought put into it's design and ecosystem.
We are on the cusp of a brand new iteration of King Kong ('Kong: Skull Island') - and that of course means a brand new look for the mythical island which he comes from as well. From what we have been shown thus far, the new Skull Island looks to be something completely different from what we have ever seen before. The islands of the films are almost characters of their own and are extremely crucial to the lore of Kong universe. I just recently watched the 1976 'King Kong' in preparation for the next episode of our podcast, and I thought it might be fun to breakdown the differences between the three islands we have already seen and speculate about the little we have glimpsed of the new Skull Island. Keep in mind, this is not really a conversation about the creature Kong specifically - but more about the world he inhabits (including his competition in the food chain).